package com.game.model;

/**
 * @Author: tjc
 * @description
 * @Date Created in 22:51 2021-08-03
 * 关卡
 */
public class Stage {
    private int level;
    // 同时存在的敌人数
    private int enemyMaxNum;
    // 敌机总量
    private int enemyNum;
    private int[] enemies;
    private String mapPath;

    public int getLevel() {
        return level;
    }

    public void setLevel(int level) {
        this.level = level;
    }

    public int getEnemyMaxNum() {
        return enemyMaxNum;
    }

    public void setEnemyMaxNum(int enemyMaxNum) {
        this.enemyMaxNum = enemyMaxNum;
    }

    public int getEnemyNum() {
        return enemies.length;
    }

    public int[] getEnemies() {
        return enemies;
    }

    public void setEnemies(int[] enemies) {
        this.enemies = enemies;
    }

    public String getMapPath() {
        return mapPath;
    }

    public void setMapPath(String mapPath) {
        this.mapPath = mapPath;
    }
}
